Angel 3.2
A 2D Game Prototyping Engine
DrawUtil.h
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1 
2 // Copyright (C) 2008-2013, Shane Liesegang
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35 #pragma once
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37 #include "../Infrastructure/Vector2.h"
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46 void DrawCross( const Vector2& point, float size );
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55 void DrawPoint( const Vector2& point, float size );
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64 void DrawLine( const Vector2& from, const Vector2& to );
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71 bool HandleGLErrors();