Angel 3.2
A 2D Game Prototyping Engine
Functions
Input.h File Reference

Go to the source code of this file.

Functions

void keyboardInput (GLFWwindow *window, int key, int scancode, int state, int mods)
 
void charInput (GLFWwindow *window, unsigned int key)
 

Detailed Description

This file contains the C-level interface for accepting keyboard input. Because our windowing/input toolkit (GLFW) is C-based, it needs these loose functions to operate.

Definition in file Input.h.