Angel 3.2
A 2D Game Prototyping Engine
Public Member Functions | Protected Attributes | List of all members
AIBrain Class Reference

Public Member Functions

void SetActor (Sentient *actor)
 
virtual void AddState (const String &id, AIBrainState *state)
 
virtual void Update (float dt)
 
virtual void GotoState (const String &id)
 
SentientGetActor ()
 
void Render ()
 
void GotoNullState ()
 
void EnableDrawing (bool enable)
 

Protected Attributes

BrainStateTable _brainStateTable
 
BrainStateTable::iterator _current
 
Sentient_actor
 
bool _drawMe
 

Detailed Description

Definition at line 37 of file Brain.h.


The documentation for this class was generated from the following files: