Angel 3.2
A 2D Game Prototyping Engine
Public Member Functions | Protected Attributes | List of all members
AIBrain Class Reference

Public Member Functions

void SetActor (Sentient *actor)
virtual void AddState (const String &id, AIBrainState *state)
virtual void Update (float dt)
virtual void GotoState (const String &id)
SentientGetActor ()
void Render ()
void GotoNullState ()
void EnableDrawing (bool enable)

Protected Attributes

BrainStateTable _brainStateTable
BrainStateTable::iterator _current
bool _drawMe

Detailed Description

Definition at line 37 of file Brain.h.

The documentation for this class was generated from the following files: