Angel 3.2
A 2D Game Prototyping Engine
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
AIBrainState Class Reference

Public Member Functions

virtual void Initialize (AIBrain *brain)
void Update (float dt)
virtual void CustomUpdate (float)
virtual void BeginState (AIBrainState *)
void EndState (AIBrainState *nextState)
virtual void CustomEndState (AIBrainState *)

Protected Member Functions

virtual void GotoState (const String &id)
virtual AIEventRegisterEvent (AIEvent *newEvent)
virtual void UnregisterEvent (AIEvent *oldEvent)
SentientGetActor ()

Protected Attributes

EventList _eventList

Detailed Description

Definition at line 68 of file Brain.h.

The documentation for this class was generated from the following files: