Angel 3.2
A 2D Game Prototyping Engine
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
AIBrainState Class Reference

Public Member Functions

virtual void Initialize (AIBrain *brain)
 
void Update (float dt)
 
virtual void CustomUpdate (float)
 
virtual void BeginState (AIBrainState *)
 
void EndState (AIBrainState *nextState)
 
virtual void CustomEndState (AIBrainState *)
 

Protected Member Functions

virtual void GotoState (const String &id)
 
virtual AIEventRegisterEvent (AIEvent *newEvent)
 
virtual void UnregisterEvent (AIEvent *oldEvent)
 
SentientGetActor ()
 

Protected Attributes

AIBrain_brain
 
EventList _eventList
 

Detailed Description

Definition at line 68 of file Brain.h.


The documentation for this class was generated from the following files: