Angel 3.2
A 2D Game Prototyping Engine
Public Member Functions | Protected Member Functions | List of all members
AIEvent Class Reference
+ Inheritance diagram for AIEvent:

Public Member Functions

virtual void Stop ()
virtual void Update (float)
void SetBrain (AIBrain *pBrain)

Protected Member Functions

AIBrainGetBrain ()
SentientGetActor ()
virtual void IssueCallback ()

Detailed Description

Definition at line 116 of file Brain.h.

The documentation for this class was generated from the following file: