Angel 3.2
A 2D Game Prototyping Engine
Controller Member List

This is the complete list of members for Controller, including all inherited members.

Controller() (defined in Controller)Controllerprotected
ControllerManager (defined in Controller)Controllerfriend
GetControllerID()Controllerinline
GetLeftThumbstick()Controller
GetLeftThumbVec2()Controller
GetLeftTrigger()Controller
GetLeftVibration()Controller
GetRightThumbstick()Controller
GetRightThumbVec2()Controller
GetRightTrigger()Controller
GetRightVibration()Controller
GetState()Controller
IsAButtonDown()Controller
IsBackButtonDown()Controller
IsBButtonDown()Controller
IsButtonDown(int buttonMask)Controller
IsConnected()Controllerinline
IsLeftBumperDown()Controller
IsLeftThumbstickButtonDown()Controller
IsLeftTriggerPressed()Controller
IsRightBumperDown()Controller
IsRightThumbstickButtonDown()Controller
IsRightTriggerPressed()Controller
IsStartButtonDown()Controller
IsXButtonDown()Controller
IsYButtonDown()Controller
s_Controller (defined in Controller)Controllerprotectedstatic
SetLeftVibration(unsigned int vibration)Controller
SetLeftVibrationRaw(unsigned int vibration)Controller
SetRightVibration(unsigned int vibration)Controller
SetRightVibrationRaw(unsigned int vibration)Controller
Setup()Controller
UpdateState()Controller