Angel 3.2
A 2D Game Prototyping Engine
Message Member List

This is the complete list of members for Message, including all inherited members.

_messageName (defined in Message)Messageprotected
_sender (defined in Message)Messageprotected
GetMessageName() const Messagevirtual
GetSender()Message
Message()Message
Message(const String &messageName, MessageListener *sender=NULL)Message
~Message()Messagevirtual