Angel 3.2
A 2D Game Prototyping Engine
Public Member Functions | Protected Attributes | List of all members
NamedEventAIEvent Class Reference
+ Inheritance diagram for NamedEventAIEvent:

Public Member Functions

virtual NamedEventAIEventInitialize (const String &eventId, StringList *eventIdList)
 
virtual void Update (float dt)
 
- Public Member Functions inherited from AIEvent
virtual void Stop ()
 
void SetBrain (AIBrain *pBrain)
 

Protected Attributes

String _eventId
 
StringList * _eventIdList
 

Additional Inherited Members

- Protected Member Functions inherited from AIEvent
AIBrainGetBrain ()
 
SentientGetActor ()
 
virtual void IssueCallback ()
 

Detailed Description

Definition at line 35 of file NamedEventAIEvent.h.


The documentation for this class was generated from the following files: