Angel 3.2
A 2D Game Prototyping Engine
Public Types | Public Member Functions | Static Public Member Functions | Friends | List of all members
PathFinder Class Reference

Public Types

enum  ePFMoveResult { PFMR_PATH_NOT_FOUND, PFMR_PATH_FOUND, PFMR_ARRIVED }
 
enum  ePFMoveState {
  PFMS_START, PFMS_VALIDATE, PFMS_FOLLOW, PFMS_RECOVER,
  PFMS_STARTRECOVER, PFMS_COUNT
}
 

Public Member Functions

void FindNextMove (const Vector2 &from, const Vector2 &to, float arrivalDist, PathFinderMove &move)
 
void Render ()
 

Static Public Member Functions

static void EnableDrawPaths (bool enable)
 

Friends

class FindNextMoveState
 

Detailed Description

Definition at line 37 of file PathFinder.h.


The documentation for this class was generated from the following files: