Angel 3.2
A 2D Game Prototyping Engine
Public Member Functions | List of all members
RenderableIterator Class Reference

An iterator class to access Renderables in the World. More...

#include <RenderableIterator.h>

+ Inheritance diagram for RenderableIterator:

Public Member Functions

Renderableoperator* ()
 
RenderableIteratorbegin ()
 
RenderableIteratorend ()
 
bool operator!= (const RenderableIterator &iter) const
 
RenderableIteratorerase (RenderableIterator &item_to_remove)
 
const RenderableIteratoroperator++ ()
 

Detailed Description

This class is an iterator that gives access to all the Renderables that have been added to the World. Access is sequential, going through one layer at at a time, but current ordering behavior shouldn't be relied on.

Definition at line 43 of file RenderableIterator.h.


The documentation for this class was generated from the following files: