Angel 3.2
A 2D Game Prototyping Engine
Public Member Functions | List of all members
StartMoveState Class Reference
+ Inheritance diagram for StartMoveState:

Public Member Functions

virtual const char * GetName ()
 
virtual bool Update (PathFinderMove &move)
 
- Public Member Functions inherited from FindNextMoveState
virtual void Initialize (PathFinder *pathFinder)
 
virtual void BeginState (PathFinder::ePFMoveState)
 
virtual void EndState (PathFinder::ePFMoveState)
 

Additional Inherited Members

- Protected Member Functions inherited from FindNextMoveState
void SetNewState (PathFinder::ePFMoveState newState)
 
Vector2List & GetCurrentPath ()
 
const Vector2GetCurrentPosition ()
 
const Vector2GetCurrentDestination ()
 
int & GetCurrentPathIndex ()
 
float GetCurrentArrivalDist ()
 
- Protected Attributes inherited from FindNextMoveState
PathFinder_pathFinder
 

Detailed Description

Definition at line 115 of file PathFinder.cpp.


The documentation for this class was generated from the following file: