Angel 3.2
A 2D Game Prototyping Engine
Public Member Functions | List of all members
SystemLog Class Reference

A log which writes to standard output (rather than the in-game console) More...

#include <Log.h>

+ Inheritance diagram for SystemLog:

Public Member Functions

virtual void Log (const String &val)
- Public Member Functions inherited from DeveloperLog
virtual ~DeveloperLog ()
void Printf (const char *format,...)

Detailed Description

This type of log writes its output straight to the program's standard output. On Windows, it will output to the output pane of Visual Studio (easier to see while you're debugging).

Definition at line 127 of file Log.h.

Member Function Documentation

void SystemLog::Log ( const String &  val)

The string to be logged to the output.

valThe string

Implements DeveloperLog.

Definition at line 146 of file Log.cpp.

The documentation for this class was generated from the following files: