Angel 3.2
A 2D Game Prototyping Engine
Public Member Functions | Protected Attributes | List of all members
TimerAIEvent Class Reference
+ Inheritance diagram for TimerAIEvent:

Public Member Functions

virtual TimerAIEventInitialize (float duration)
 
virtual void Update (float dt)
 
- Public Member Functions inherited from AIEvent
virtual void Stop ()
 
void SetBrain (AIBrain *pBrain)
 

Protected Attributes

float _duration
 

Additional Inherited Members

- Protected Member Functions inherited from AIEvent
AIBrainGetBrain ()
 
SentientGetActor ()
 
virtual void IssueCallback ()
 

Detailed Description

Definition at line 34 of file TimerAIEvent.h.


The documentation for this class was generated from the following files: