Angel 3.2
A 2D Game Prototyping Engine
Public Member Functions | List of all members
TraversalAIEvent Class Reference
+ Inheritance diagram for TraversalAIEvent:

Public Member Functions

virtual TraversalAIEventInitialize (Traversal *pTraversal, Vector2 &vStartPos, int numIterationsPerFrame=10, int maxResults=-1, int maxIterations=-1)
virtual void Update (float dt)
virtual void Stop ()
virtual std::vector< Vector2 > & GetResults ()
virtual std::vector< Vector2CopyResults ()
- Public Member Functions inherited from AIEvent
void SetBrain (AIBrain *pBrain)

Additional Inherited Members

- Protected Member Functions inherited from AIEvent
AIBrainGetBrain ()
SentientGetActor ()
virtual void IssueCallback ()

Detailed Description

Definition at line 38 of file TraversalAIEvent.h.

The documentation for this class was generated from the following files: