Angel 3.2
A 2D Game Prototyping Engine
Public Member Functions | List of all members
ValidateMoveState Class Reference
+ Inheritance diagram for ValidateMoveState:

Public Member Functions

virtual const char * GetName ()
virtual bool Update (PathFinderMove &)
- Public Member Functions inherited from FindNextMoveState
virtual void Initialize (PathFinder *pathFinder)
virtual void BeginState (PathFinder::ePFMoveState)
virtual void EndState (PathFinder::ePFMoveState)

Additional Inherited Members

- Protected Member Functions inherited from FindNextMoveState
void SetNewState (PathFinder::ePFMoveState newState)
Vector2List & GetCurrentPath ()
const Vector2GetCurrentPosition ()
const Vector2GetCurrentDestination ()
int & GetCurrentPathIndex ()
float GetCurrentArrivalDist ()
- Protected Attributes inherited from FindNextMoveState

Detailed Description

Definition at line 152 of file PathFinder.cpp.

The documentation for this class was generated from the following file: