Angel 3.2
A 2D Game Prototyping Engine
Infrastructure Directory Reference

Files

file  Callback.h [code]
 
file  Camera.cpp [code]
 
file  Camera.h [code]
 
file  Color.cpp [code]
 
file  Color.h [code]
 
file  Common.h [code]
 
file  Console.cpp [code]
 
file  Console.h [code]
 
file  DebugDraw.h [code]
 
file  GameManager.cpp [code]
 
file  GameManager.h [code]
 
file  Interval.h [code]
 
file  LoadedVariable.h [code]
 
file  Log.cpp [code]
 
file  Log.h [code]
 
file  Preferences.cpp [code]
 
file  Preferences.h [code]
 
file  Renderable.h [code]
 
file  RenderableIterator.cpp [code]
 
file  RenderableIterator.h [code]
 
file  SoundDevice.cpp [code]
 
file  SoundDevice.h [code]
 
file  stdafx.cpp [code]
 
file  stdafx.h [code]
 
file  TagCollection.cpp [code]
 
file  TagCollection.h [code]
 
file  TextRendering.cpp [code]
 
file  TextRendering.h [code]
 
file  Textures.cpp [code]
 
file  Textures.h [code]
 
file  TuningVariable.cpp [code]
 
file  TuningVariable.h [code]
 
file  VecStructs.h [code]
 
file  Vector2.cpp [code]
 
file  Vector2.h [code]
 
file  Vector3.cpp [code]
 
file  Vector3.h [code]
 
file  World.cpp [code]
 
file  World.h [code]