Angel 3.2
A 2D Game Prototyping Engine
Public Attributes | List of all members
ControllerInput Struct Reference

A struct that wraps all controller input values into one unit.

#include <Controller.h>

Public Attributes

int LeftThumbstickX
 
int LeftThumbstickY
 
int RightThumbstickX
 
int RightThumbstickY
 
int LeftTriggerValue
 
int RightTriggerValue
 
unsigned int Buttons
 

Detailed Description

Definition at line 57 of file Controller.h.


The documentation for this struct was generated from the following file: