Angel 3.2
A 2D Game Prototyping Engine
Public Attributes | List of all members
ControllerInput Struct Reference

A struct that wraps all controller input values into one unit.

#include <Controller.h>

Public Attributes

int LeftThumbstickX
int LeftThumbstickY
int RightThumbstickX
int RightThumbstickY
int LeftTriggerValue
int RightTriggerValue
unsigned int Buttons

Detailed Description

Definition at line 57 of file Controller.h.

The documentation for this struct was generated from the following file: